﻿package mortal.game.view.palyer.data
{

    public class FashionConst extends Object
    {
        public static const PropCode_Cloth_Growth:int = 410370001;
        public static const PropCode_Cloth_Talent:int = 410330001;
        public static const PropCode_Wing_Growth:int = 410360001;
        public static const PropCode_Wing_Talent:int = 410320001;
        public static const PropCode_Weapon_Growth:int = 410380001;
        public static const PropCode_Weapon_Talent:int = 410340001;
        public static const PropCode_FightSoul_Growth:int = 410431001;
        public static const PropCode_FightSoul_Talent:int = 410421001;
        public static const PropCode_FightMethod_Growth:int = 410461001;
        public static const PropCode_FightMethod_Talent:int = 410451001;
        public static const PropCode_DragonSoul_Growth:int = 410491001;
        public static const PropCode_DragonSoul_Talent:int = 410481001;
        public static const PropCode_HolyBook_Growth:int = 410580001;
        public static const PropCode_HolyBook_Talent:int = 410610001;
        public static const PropCode_WardShield_Growth:int = 410590001;
        public static const PropCode_WardShield_Talent:int = 410620001;
        public static const PropCode_MonsterSoul_Growth:int = 410600001;
        public static const PropCode_MonsterSoul_Talent:int = 410630001;
        public static const PropCode_FightSoul_Advance:int = 410410001;
        public static const PropCode_FightMethod_Advance:int = 410440001;
        public static const PropCode_DragonSoul_Advance:int = 410470001;
        public static const PropCode_HolyBook_Advance:int = 410550001;
        public static const PropCode_WardShield_Advance:int = 410560001;
        public static const PropCode_MonsterSoul_Advance:int = 410570001;
        public static var FashionPropShopCode:int = 1003;
        public static const FashionAdvanceMaxLevel:int = 10;

        public function FashionConst()
        {
            return;
        }// end function

    }
}
